February 23, 2016
November 23, 2015
Blocking out the primary base meshes.
November 3, 2015
New in-game character I'm working on.
Just a a quick test render using an HDRI map.
October 18, 2015
Finalized the head sculpt of my monk character. Now i've started working on the textures and shaders.
October 13, 2015
A new monk character i've started working on.
September 28, 2015
Just a quick leg study under I did under an hour.
September 27, 2015
Just an old female antomy study I dug up.
James Dean WIP
Monk Shading WIP
Quick Leg Study
February 2016 (1)
November 2015 (3)
October 2015 (2)
September 2015 (2)